local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 41130
L0_1.ActorAlias = "41130"
L1_1 = {}
L1_1.q4113005 = 4113005
L1_1.q4113001 = 4113001
L1_1.q4113002 = 4113002
L1_1.q4113006 = 4113006
L1_1.q4113007 = 4113007
L1_1.q4113008 = 4113008
L1_1.q4113009 = 4113009
L1_1.q4113010 = 4113010
L1_1.q4113003 = 4113003
L1_1.q4113004 = 4113004
L1_1.q4113011 = 4113011
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 30014
L2_1.alias = "Npc30010"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "EQ4113001_NPCBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc30010Data = L2_1
L0_1.Npcs = L1_1
return L0_1
